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Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
66
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Posted - 2013.05.23 12:16:00 -
[1] - Quote
I hope you guys raise this with CCP.
As it stands, the assault dropsuit bonus only appeals to shield tanking which in the mythos of EVE and more importantly the high and low slots of each race doesn't seem to jive with.
Basing on the high and low slots:
1.) Only Caldari and Minmitar benefit with the recharge bonus due to their high number of high slots which they can put shield extenders 2) Amarr and Gallente only has 3 high slots. Not to mention that they are in the best position to choose armor tanking over shield tanking.
The assault dropsuit bonus should be neutral and beneficial for all races regardless of what they specialize in (thats what racial bonus is for). I suggest either to make it a 1% bonus per level to CPU & PG since God knows Assaults need more of it than its Logi counterpart. Another would be 5% bonus per level for Light Weapon ammo regardless of type! Hell, the logi dropsuit bonus would be great! Assaults are the forefront yet its the logis who has more slots, CPU/PG who gets a free complex armor repairer at level 5?!?!
Next, Racial bonuses they need to be at par or even better with the Logi Racial bonuses in terms of combat viability. The Amarr one is actually not bad since they are known for their Laser technology but compare that to its logi counter part... a bonus to armor repair again?
Caldari Logi gets bonus to shield extender efficiency on top of 5 high slots? At least CCP got gallentes right... an actual support racial bonus.
To keep it short... Logi Racial bonus should be more geared towards support skills rather than combat while the Assault racial bonuses should be geared more to combat and be at par with the current Logi racial bonuses.
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Zarr Du'Kar
Pro Hic Immortalis
87
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Posted - 2013.06.13 11:22:00 -
[2] - Quote
Unfortunately, for me, I took the kool-aid and joined the Logi bandwagon....
The equipment, dropsuit and racial bonus plus CPU/PG was just too good.
I feel Assault is a lost cause now. |
Zarr Du'Kar
Pro Hic Immortalis
102
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Posted - 2013.06.15 00:44:00 -
[3] - Quote
Heinrich Jagerblitzen wrote:While this sort of thread really belongs in Feedback/Requests
I posted it here for several reasons:
1. feedback is littered with these already 2. I dont get as much clout/attention as others 3. You are in direct contact with them so chances of this reaching their ears is higher :D |
Zarr Du'Kar
Pro Hic Immortalis
102
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Posted - 2013.06.19 11:21:00 -
[4] - Quote
BL4CKST4R wrote:Zarr Du'Kar wrote:I hope you guys raise this with CCP.
As it stands, the assault dropsuit bonus only appeals to shield tanking which in the mythos of EVE and more importantly the high and low slots of each race doesn't seem to jive with.
Basing on the high and low slots:
1.) Only Caldari and Minmitar benefit with the recharge bonus due to their high number of high slots which they can put shield extenders 2) Amarr and Gallente only has 3 high slots. Not to mention that they are in the best position to choose armor tanking over shield tanking.
The assault dropsuit bonus should be neutral and beneficial for all races regardless of what they specialize in (thats what racial bonus is for). I suggest either to make it a 1% bonus per level to CPU & PG since God knows Assaults need more of it than its Logi counterpart. Another would be 5% bonus per level for Light Weapon ammo regardless of type! Hell, the logi dropsuit bonus would be great! Assaults are the forefront yet its the logis who has more slots, CPU/PG who gets a free complex armor repairer at level 5?!?!
Next, Racial bonuses they need to be at par or even better with the Logi Racial bonuses in terms of combat viability. The Amarr one is actually not bad since they are known for their Laser technology but compare that to its logi counter part... a bonus to armor repair again?
Caldari Logi gets bonus to shield extender efficiency on top of 5 high slots? At least CCP got gallentes right... an actual support racial bonus.
To keep it short... Logi Racial bonus should be more geared towards support skills rather than combat while the Assault racial bonuses should be geared more to combat and be at par with the current Logi racial bonuses.
You just went from "Fix racial for assault" to "need logistics" unless youv'be played a logisitcs you would realize how weak we ate even with proto modules. I can't eve get 700 EHP and I'm a proto gallente logistic.
I play Gallente Logi as well. ADV in Pubs with over 450 EHP and close to 600 EHP on Proto in PC.
I am unsure how Logis are weak as compared to the Assault? With my Proto set up I fit 1/2 Complex Damage mods with 1/2 Complex Shield extender on top of my 2 Basic Armor Plates with over 15 armor rep per sec while having enough CPU/PG for Armor Rep Nanohives, Rep tool and Drop Uplink.
We're like the Swiss army knife! :D
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Zarr Du'Kar
Pro Hic Immortalis
102
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Posted - 2013.06.19 17:16:00 -
[5] - Quote
Laurent Cazaderon wrote:BL4CKST4R wrote:Zarr Du'Kar wrote:I hope you guys raise this with CCP.
As it stands, the assault dropsuit bonus only appeals to shield tanking which in the mythos of EVE and more importantly the high and low slots of each race doesn't seem to jive with.
Basing on the high and low slots:
1.) Only Caldari and Minmitar benefit with the recharge bonus due to their high number of high slots which they can put shield extenders 2) Amarr and Gallente only has 3 high slots. Not to mention that they are in the best position to choose armor tanking over shield tanking.
The assault dropsuit bonus should be neutral and beneficial for all races regardless of what they specialize in (thats what racial bonus is for). I suggest either to make it a 1% bonus per level to CPU & PG since God knows Assaults need more of it than its Logi counterpart. Another would be 5% bonus per level for Light Weapon ammo regardless of type! Hell, the logi dropsuit bonus would be great! Assaults are the forefront yet its the logis who has more slots, CPU/PG who gets a free complex armor repairer at level 5?!?!
Next, Racial bonuses they need to be at par or even better with the Logi Racial bonuses in terms of combat viability. The Amarr one is actually not bad since they are known for their Laser technology but compare that to its logi counter part... a bonus to armor repair again?
Caldari Logi gets bonus to shield extender efficiency on top of 5 high slots? At least CCP got gallentes right... an actual support racial bonus.
To keep it short... Logi Racial bonus should be more geared towards support skills rather than combat while the Assault racial bonuses should be geared more to combat and be at par with the current Logi racial bonuses.
You just went from "Fix racial for assault" to "need logistics" unless youv'be played a logisitcs you would realize how weak we ate even with proto modules. I can't eve get 700 EHP and I'm a proto gallente logistic. I also use proto gallente logistic. And i use it as an assault. And 700 EHP is easy to reach. Problem here is not to punish logistic players. It's to discourage using a logi suit as way to stockpile HP. Now if you ask me, logistic shouldnt top 700 EHP. They support the team and it's only fair for the team to protect them back. That's why there needs to be some thinking done about roles, suits, specialisations and so forth. What are suits for ? What are their strong points ? Flaws ? How many HP should they be able to have ? What firepower ? what speed ? etc... Every player has a clear idea in its head and is sure as hell he's got it right. But it's sadly more complicated than that ^^
It's really having too much of everything. I really think limiting the slots of Logi would make them concentrate on their alleged role which is to provide support with their equipment. With the numerous slots and endless CPU/PG compared to the assault they can afford to put in the complex modules with abandon.
Which is why if Assaults have the slots they are limited with their CPU/PG. It balances it out |
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